MouseDrag Component
Provides the entity with drag and drop mouse events.
Events
- Dragging [Data = {MouseEvent}]
- is triggered each frame the entity is being dragged
- StartDrag [Data = {MouseEvent}]
- is triggered when dragging begins
- StopDrag [Data = {MouseEvent}]
- is triggered when dragging ends
See Also
Methods
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.startDrag()
public this .startDrag(void)
Make the entity produce drag events, essentially making the entity follow the mouse positions.
See Also
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.stopDrag()
public this .stopDrag(void)
Stop the entity from producing drag events, essentially reproducing the drop.