MouseDrag Component

Provides the entity with drag and drop mouse events.

Events

Dragging [Data = {MouseEvent}]
is triggered each frame the entity is being dragged
StartDrag [Data = {MouseEvent}]
is triggered when dragging begins
StopDrag [Data = {MouseEvent}]
is triggered when dragging ends

See Also

Methods

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.startDrag()

public this .startDrag(void)

Make the entity produce drag events, essentially making the entity follow the mouse positions.

See Also

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.stopDrag()

public this .stopDrag(void)

Stop the entity from producing drag events, essentially reproducing the drop.

See Also