DebugCanvas Component

Events

DebugDraw
when the entity is ready to be drawn to the stage
NoCanvas
if the browser does not support canvas

When this component is added to an entity it will be drawn by the DebugCanvas layer.

Crafty.debugCanvas.init() will be automatically called if it is not called already to initialize the canvas element.

To visualise an object's MBR, use "VisibleMBR". To visualise a "Collision" object's hitbox, use "WiredHitBox" or "SolidHitBox".

Methods

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.debugAlpha()

public .debugAlpha(Number alpha)
alpha

The alpha level the component will be drawn with

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.debugFill()

public .debugFill([String fillStyle])
fillStyle

The color the component will be filled with. Defaults to "red". Pass the boolean false to turn off filling.

Example

var myEntity = Crafty.e("2D, Collision, SolidHitBox ").debugFill("purple")
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.debugStroke()

public .debugStroke([String strokeStyle])
strokeStyle

The color the component will be outlined with. Defaults to "red". Pass the boolean false to turn this off.

Example

var myEntity = Crafty.e("2D, Collision, WiredHitBox ").debugStroke("white")