Crafty.defineField()
public void Crafty.defineField(Object object, String property, Function getCallback, Function setCallback)
- object
Object to define property on
- property
Property name to assign getter & setter to
- getCallback
Method to execute if the property is accessed
- setCallback
Method to execute if the property is mutated
Assigns getters and setters to the property in the given object. A getter will watch a property waiting for access and will then invoke the given getCallback when attempting to retrieve. A setter will watch a property waiting for mutation and will then invoke the given setCallback when attempting to modify.
Example
var ent = Crafty.e("2D");
Crafty.defineField(ent, "customData", function() {
return this._customData;
}, function(newValue) {
this._customData = newValue;
});
ent.customData = "2" // set customData to 2
Crafty.log(ent.customData) // prints 2