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Text
It is very easy to add text to your game. Create an entity which contains the component "Text":
var helloWorldText = Crafty.e('2D, DOM, Text')
.attr({
x: 10,
y: 10
});
A very simple text example looks like this:
helloWorldText.text('Hello World');
Styling text
The "Text" component provides several methods for styling the text.
You can set the color by using the .textColor()
method:
helloWorldText.textColor('red');
You can customize the text further by passing an object of styles to the ยด.textFont()` method:
helloWorldText.textFont({
size: '20px',
weight: 'bold'
});
Possible keys are:
- type
- weight
- size
- family
- lineHeight
- variant
2D properties
Most of the standard 2D properties and methods will function with text: you can move it, rotate it, attach it to follow other entities, and so on. There are a couple of caveats: